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These bonuses only remain during your run through the campaign. After each run you can activate stat bonuses using money and XP you have built up, unlocking weapons or increased damage.
ROAD RASH REDEMPTION UPGRADE
You can regain health, replenish your nitro boost and earn XP to spend in an upgrade tree. Your character starts out with very similar weaponry, one sword, one short range melee and long-range melee, and taking out enemies with different weapons offers in game bonuses. Rather than just pure racing, each area found in Road Redemption has different objectives, ranging from taking down a specific number of enemies or beating the clock. The main fun of the combat is found in mixing up the variety of weapons and gadgets on offer Sticky bombs, automatic rifles, tasers and machete knives give the combat a nice feel of malice. Hit detection is not always on point and several times you can find yourself surrounded, with absolutely no means of escape, especially when the armoured or shielded foes take a few more swings to dispatch.
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Each faction has their own take on heavier brutes though, some possess more damaging blows, or are kitted out with battle armour or even, Star Trek styled, shields.Įnemies offer challenge, more by their sheer numbers than their intelligence, although you’ll find that most do not take more than two hits from a pool cue to go down. Lighter enemies are equipped with simple melee weapons, such as pool cues, nail riddled bats and the occasional battle axe. Navigating through each of the three territories, you will come up against a variety of enemy types. Handling can be unpredictable and you will have to find a rhythm quickly. It is very reminiscent of the old Ridge Racer titles. However, by pushing brake and accelerate, you will perform a perfect drift. Turning while accelerating will lead to you disappearing off into the wilderness. If anyone remembers the old bowling alley arcade machines, you will recognise the unrealistic racing style you have to employ. Immediately you are thrown into a combat heavy racer where physics and handling go to pot. Harkening back to arcade style racers, each run is point to point.